The Javelin Pod fires a rapid stream of unguided missiles. A Javelin Pod does far more damage than any gun of a comparable size, and has a longer range as well, but once a ship has expended all of its ammunition it must leave combat and find a planet where it can buy more, which makes Javelins less useful in protracted battles.
The weapon's high rate of fire also makes it useful for saturating well-protected ships' anti-missile defenses so that more dangerous projectiles fired by allied ships can sneak through.
|Reload Time:||0.25s (4.00/s)|
|Rate of Fire:||4.00/s|
|Firing Energy:||0.2 → 0.80/s → 0.07/s⋅ton|
|Firing Heat:||12 → 48.00/s → 4.00/s⋅ton|
|Shield Damage:||48 → 192.0/s → 16.00/s⋅ton|
|Hull Damage:||26 → 104.0/s → 8.67/s⋅ton|
|Hit Force:||50 → 200.0/s → 16.67/s⋅ton|
Return to Index