The Hai fighter is equipped with what most humans would consider the greatest technology available, but all of that high tech comes at a cost.
Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay.
| Category: | Fighter |
|---|---|
| Price: | 1,692,500 |
| Mass: | 122.2 tons |
| Energy: | 750 + 270.0/s |
| Shields: | 1400 |
| Hull: | 600 |
| Capture Attack: | 0.7 |
| Capture Defense: | 1.0 |
| Required Crew: | 1 |
| Bunks: | 1 |
| (minmaxed): | 5 |
| (minmaxed): | 15 |
| Outfit Space: | 1/92 |
| Weapon Space: | 4/23 |
| Engine Space: | 0/30 |
| Gun Ports: | 0/1 |
| Turret Mounts: | 1/1 |
| Cooling: | 660.0/s |
| Idle Heating: | 714.0/s |
| Thrust: | 82,188, drawing 84.00/s, heating 168.0/s |
| Steering: | 451.5, drawing 42.00/s, heating 90.00/s |
| Steering: | 27,090/s |
| Tracker Capacity: | 0/56 |
| Outfits: | 1x Hai Tracker Pod
56x Hai Tracker 1x Pebble Core 1x Supercapacitor 1x Hai Williwaw Cooling 1x Pulse Rifle 1x "Basrem" Atomic Steering 1x "Basrem" Atomic Thruster |
| Category: | Fighter |
|---|---|
| Price: | 1,634,000 ← 1,692,500 |
| Mass: | 119.1 tons ← 122.2 tons |
| Energy: | 2164 + 270.0/s ← 750 + 270.0/s |
| Shields: | 1400 |
| Hull: | 600 |
| Quantum Keystone: | Yes ← No |
| Capture Attack: | 0.7 |
| Capture Defense: | 1.0 |
| Required Crew: | 1 |
| Bunks: | 1 |
| (minmaxed): | 5 |
| (minmaxed): | 15 |
| Outfit Space: | 3/92 ← 1/92 |
| Weapon Space: | 10/23 ← 4/23 |
| Engine Space: | 0/30 |
| Gun Ports: | 0/1 |
| Turret Mounts: | 1/1 |
| Cooling: | 660.0/s |
| Idle Heating: | 714.0/s |
| Thrust: | 82,188, drawing 84.00/s, heating 168.0/s |
| Steering: | 451.5, drawing 42.00/s, heating 90.00/s |
| Steering: | 27,090/s |
| Tracker Capacity: | 0 ← 0/56 |
| Outfits: | 1x Pulse Cannon
1x Pebble Core 1x Hai Chasm Batteries 1x Hai Williwaw Cooling 1x Quantum Keystone 1x Pulse Rifle 1x "Basrem" Atomic Steering 1x "Basrem" Atomic Thruster |