Classified as an interceptor rather than a fighter because it has its own hyperdrive instead of needing to be carried inside a larger ship, the Tarazed Sparrow is the smallest and cheapest combat ship available. Because of its limited cargo and passenger space, the primary way for a Sparrow pilot to pay the bills is to upgrade the weapons and hunt pirates... or become one. In either case, it is a perilous way to earn a living.
Government reports indicate that as many as two out of every three first-time ship buyers who choose to pilot a Sparrow lose their ship (and often, their life as well) within the first month of owning it. Pilots who have survived longer than that tend to swear by replacing the stock weapons with missile launchers.
Category: | Interceptor |
---|---|
Price: | 442,000 |
Mass: | 176 tons |
Energy: | 4000 + 114.0/s |
Shields: | 1400 |
Shield Regen: | 12.00/s, drawing 12.00/s |
Hull: | 300 |
Required Crew: | 1 |
Bunks: | 3 |
(minmaxed): | 15 |
Cargo Space: | 15/15 |
(minmaxed): | 60 |
Outfit Space: | 4/130 |
Weapon Space: | 9/25 |
Engine Space: | 5/40 |
Gun Ports: | 2/4 |
Idle Heating: | 174.0/s |
Thrust: | 52,200, drawing 60.00/s, heating 108.0/s |
Steering: | 307, drawing 30.00/s, heating 66.00/s |
Hyper Drive: | Yes |
Jump Fuel: | 100 |
Jump Speed: | 0.2 |
Fuel Capacity: | 300 |
Steering: | 18,420/s |
Outfits: | 2x Beam Laser
1x nGVF-BB Fuel Cell 1x LP036a Battery Pack 1x D14-RN Shield Generator 1x Chipmunk Plasma Thruster 1x Chipmunk Plasma Steering 1x Hyperdrive |
Category: | Interceptor |
---|---|
Price: | 436,000 ← 442,000 |
Mass: | 166.00000000001 tons ← 176 tons |
Energy: | 4000 + 72.00/s ← 4000 + 114.0/s |
Shields: | 1400 |
Shield Regen: | 12.00/s, drawing 12.00/s |
Hull: | 300 |
Required Crew: | 1 |
Bunks: | 3 |
(minmaxed): | 15 |
Cargo Space: | 15/15 |
(minmaxed): | 60 |
Outfit Space: | 14/130 ← 4/130 |
Weapon Space: | 9/25 |
Engine Space: | 5/40 |
Gun Ports: | 2/4 |
Idle Heating: | 114.0/s ← 174.0/s |
Thrust: | 52,200, drawing 60.00/s, heating 108.0/s |
Steering: | 307, drawing 30.00/s, heating 66.00/s |
Hyper Drive: | Yes |
Jump Fuel: | 100 |
Jump Speed: | 0.2 |
Fuel Capacity: | 300 |
Steering: | 18,420/s |
Gatling Round Capacity: | 0/6000 ← 0 |
Outfits: | 2x Gatling Gun
6000x Gatling Gun Ammo 1x nGVF-AA Fuel Cell 1x LP036a Battery Pack 1x D14-RN Shield Generator 1x Chipmunk Plasma Thruster 1x Chipmunk Plasma Steering 1x Hyperdrive |
Category: | Interceptor |
---|---|
Price: | 474,000 ← 442,000 |
Mass: | 179 tons ← 176 tons |
Energy: | 4000 + 114.0/s |
Shields: | 1400 |
Shield Regen: | 12.00/s, drawing 12.00/s |
Hull: | 300 |
Required Crew: | 1 |
Bunks: | 3 |
(minmaxed): | 15 |
Cargo Space: | 15/15 |
(minmaxed): | 60 |
Outfit Space: | 1/130 ← 4/130 |
Weapon Space: | 9/25 |
Engine Space: | 5/40 |
Gun Ports: | 2/4 |
Idle Heating: | 174.0/s |
Thrust: | 52,200, drawing 60.00/s, heating 108.0/s |
Steering: | 307, drawing 30.00/s, heating 66.00/s |
Hyper Drive: | Yes |
Jump Fuel: | 100 |
Jump Speed: | 0.2 |
Fuel Capacity: | 300 |
Cargo Scan Power: | 9 ← 0 |
Outfit Scan Power: | 25 ← 0 |
Steering: | 18,420/s |
Outfits: | 2x Beam Laser
1x nGVF-BB Fuel Cell 1x LP036a Battery Pack 1x D14-RN Shield Generator 1x Cargo Scanner 1x Outfit Scanner 1x Chipmunk Plasma Thruster 1x Chipmunk Plasma Steering 1x Hyperdrive |
Category: | Interceptor |
---|---|
Price: | 440,000 ← 442,000 |
Mass: | 169 tons ← 176 tons |
Energy: | 4000 + 114.0/s |
Shields: | 1400 |
Shield Regen: | 0.00/s ← 12.00/s, drawing 12.00/s |
Hull: | 300 |
Required Crew: | 1 |
Bunks: | 3 |
(minmaxed): | 15 |
Cargo Space: | 15/15 |
(minmaxed): | 60 |
Outfit Space: | 11/130 ← 4/130 |
Weapon Space: | 1/25 ← 9/25 |
Engine Space: | 5/40 |
Gun Ports: | 2/4 |
Idle Heating: | 174.0/s |
Thrust: | 52,200, drawing 60.00/s, heating 108.0/s |
Steering: | 307, drawing 30.00/s, heating 66.00/s |
Hyper Drive: | Yes |
Jump Fuel: | 100 |
Jump Speed: | 0.2 |
Fuel Capacity: | 300 |
Steering: | 18,420/s |
Outfits: | 2x Mining Laser
1x nGVF-BB Fuel Cell 1x LP036a Battery Pack 1x Chipmunk Plasma Thruster 1x Chipmunk Plasma Steering 1x Hyperdrive |