Sparrow

Classified as an interceptor rather than a fighter because it has its own hyperdrive instead of needing to be carried inside a larger ship, the Tarazed Sparrow is the smallest and cheapest combat ship available. Because of its limited cargo and passenger space, the primary way for a Sparrow pilot to pay the bills is to upgrade the weapons and hunt pirates... or become one. In either case, it is a perilous way to earn a living.

Government reports indicate that as many as two out of every three first-time ship buyers who choose to pilot a Sparrow lose their ship (and often, their life as well) within the first month of owning it. Pilots who have survived longer than that tend to swear by replacing the stock weapons with missile launchers.

Category:Interceptor
Price:442,000
Mass:176 tons
Energy:4000 + 114.0/s
Shields:1400
Shield Regen:12.00/s, drawing 12.00/s
Hull:300
Required Crew:1
Bunks:3
(minmaxed):15
Cargo Space:15/15
(minmaxed):60
Outfit Space:4/130
Weapon Space:9/25
Engine Space:5/40
Gun Ports:2/4
Idle Heating:174.0/s
Thrust:52,200, drawing 60.00/s, heating 108.0/s
Steering:307, drawing 30.00/s, heating 66.00/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:300
Steering:18,420/s
Outfits:2x Beam Laser
1x nGVF-BB Fuel Cell
1x LP036a Battery Pack
1x D14-RN Shield Generator
1x Chipmunk Plasma Thruster
1x Chipmunk Plasma Steering
1x Hyperdrive

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Sparrow (Gatling)

Category:Interceptor
Price:436,000 ← 442,000
Mass:166.00000000001 tons ← 176 tons
Energy:4000 + 72.00/s ← 4000 + 114.0/s
Shields:1400
Shield Regen:12.00/s, drawing 12.00/s
Hull:300
Required Crew:1
Bunks:3
(minmaxed):15
Cargo Space:15/15
(minmaxed):60
Outfit Space:14/130 ← 4/130
Weapon Space:9/25
Engine Space:5/40
Gun Ports:2/4
Idle Heating:114.0/s ← 174.0/s
Thrust:52,200, drawing 60.00/s, heating 108.0/s
Steering:307, drawing 30.00/s, heating 66.00/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:300
Steering:18,420/s
Gatling Round Capacity:0/6000 ← 0
Outfits:2x Gatling Gun
6000x Gatling Gun Ammo
1x nGVF-AA Fuel Cell
1x LP036a Battery Pack
1x D14-RN Shield Generator
1x Chipmunk Plasma Thruster
1x Chipmunk Plasma Steering
1x Hyperdrive

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Sparrow (Patrol)

Category:Interceptor
Price:474,000 ← 442,000
Mass:179 tons ← 176 tons
Energy:4000 + 114.0/s
Shields:1400
Shield Regen:12.00/s, drawing 12.00/s
Hull:300
Required Crew:1
Bunks:3
(minmaxed):15
Cargo Space:15/15
(minmaxed):60
Outfit Space:1/130 ← 4/130
Weapon Space:9/25
Engine Space:5/40
Gun Ports:2/4
Idle Heating:174.0/s
Thrust:52,200, drawing 60.00/s, heating 108.0/s
Steering:307, drawing 30.00/s, heating 66.00/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:300
Cargo Scan Power:9 ← 0
Outfit Scan Power:25 ← 0
Steering:18,420/s
Outfits:2x Beam Laser
1x nGVF-BB Fuel Cell
1x LP036a Battery Pack
1x D14-RN Shield Generator
1x Cargo Scanner
1x Outfit Scanner
1x Chipmunk Plasma Thruster
1x Chipmunk Plasma Steering
1x Hyperdrive

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Sparrow (Miner)

Category:Interceptor
Price:440,000 ← 442,000
Mass:169 tons ← 176 tons
Energy:4000 + 114.0/s
Shields:1400
Shield Regen:0.00/s ← 12.00/s, drawing 12.00/s
Hull:300
Required Crew:1
Bunks:3
(minmaxed):15
Cargo Space:15/15
(minmaxed):60
Outfit Space:11/130 ← 4/130
Weapon Space:1/25 ← 9/25
Engine Space:5/40
Gun Ports:2/4
Idle Heating:174.0/s
Thrust:52,200, drawing 60.00/s, heating 108.0/s
Steering:307, drawing 30.00/s, heating 66.00/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:300
Steering:18,420/s
Outfits:2x Mining Laser
1x nGVF-BB Fuel Cell
1x LP036a Battery Pack
1x Chipmunk Plasma Thruster
1x Chipmunk Plasma Steering
1x Hyperdrive

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