Marauder Arrow

This Arrow has had numerous modifications to its hull and internal systems to make more room for outfits - mostly with combat in mind. More shields, weapons, engines, outfit space, and a turret mount nearly push this ship into classification as a light warship, and definitely make it one of the heaviest interceptors you're likely to find.

Category:Interceptor
Price:3,124,000
Mass:355 tons
Energy:8800 + 288.0/s
Shields:2300
Shield Regen:12.00/s, drawing 12.00/s
Hull:500
Capture Attack:3.0
Capture Defense:4.0
Self Destruct Rate:25%
Required Crew:3
Bunks:5
(minmaxed):33
Cargo Space:5/5
(minmaxed):110
Outfit Space:0/210
Weapon Space:0/55
Engine Space:36/95
Gun Ports:0/2
Turret Mounts:0/1
Cooling:300.0/s
Idle Heating:840.0/s
Thrust:110,250, drawing 186.0/s, heating 366.0/s
Steering:704, drawing 90.00/s, heating 222.0/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:600
Steering:42,240/s
Outfits:2x Heavy Laser
1x Quad Blaster Turret
1x Dwarf Core
1x LP072a Battery Pack
1x D14-RN Shield Generator
1x Cooling Ducts
5x Laser Rifle
1x A250 Atomic Thruster
1x A255 Atomic Steering
1x Hyperdrive

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Marauder Arrow (Engines)

This Arrow has had numerous modifications to its hull and internal systems to make more room for outfits - mostly with combat in mind. More shields, weapons, engines, outfit space, and a turret mount nearly push this ship into classification as a light warship, and definitely make it one of the heaviest interceptors you're likely to find.

With expanded engine mounts, this Arrow seems more like an oversized missile than a ship. The beefed-up engines, a little extra outfit capacity, extra shield emitters, and thicker hull plating make this vessel a very competent interceptor.

Category:Interceptor
Price:3,451,500 ← 3,124,000
Mass:355 tons
Energy:750 + 288.0/s ← 8800 + 288.0/s
Shields:2300
Shield Regen:12.00/s, drawing 12.00/s
Hull:500
Capture Attack:3.0
Capture Defense:4.0
Self Destruct Rate:25%
Required Crew:2 ← 3
Bunks:5
(minmaxed):33
Cargo Space:5/5
(minmaxed):110
Outfit Space:0/210
Weapon Space:9/55 ← 0/55
Engine Space:24/115 ← 36/95
Gun Ports:0/2
Turret Mounts:0/1
Cooling:0.00/s ← 300.0/s
Idle Heating:840.0/s
Thrust:180,900, drawing 306.0/s, heating 618.0/s ← 110,250, drawing 186.0/s, heating 366.0/s
Steering:1222, drawing 150.0/s, heating 378.0/s ← 704, drawing 90.00/s, heating 222.0/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:600
Steering:73,320/s ← 42,240/s
Outfits:2x Heavy Laser
1x Anti-Missile Turret
1x Dwarf Core
1x Supercapacitor
1x D14-RN Shield Generator
5x Laser Rifle
1x A370 Atomic Thruster
1x A375 Atomic Steering
1x Hyperdrive

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Marauder Arrow (Weapons)

This Arrow has had numerous modifications to its hull and internal systems to make more room for outfits - mostly with combat in mind. More shields, weapons, engines, outfit space, and a turret mount nearly push this ship into classification as a light warship, and definitely make it one of the heaviest interceptors you're likely to find.

The weapons systems on this Arrow have been enhanced to the point of competing with Lionheart's Headhunter, although it can still outrun all but the fastest ships, if things get a little too hairy.

Category:Interceptor
Price:3,165,000 ← 3,124,000
Mass:355 tons
Energy:4000 + 288.0/s ← 8800 + 288.0/s
Shields:2300
Shield Regen:12.00/s, drawing 12.00/s
Hull:500
Capture Attack:3.0
Capture Defense:4.0
Self Destruct Rate:25%
Required Crew:3
Bunks:5
(minmaxed):33
Cargo Space:5/5
(minmaxed):110
Outfit Space:0/210
Weapon Space:0/60 ← 0/55
Engine Space:36/95
Gun Ports:0/4 ← 0/2
Turret Mounts:0/1
Cooling:720.0/s ← 300.0/s
Idle Heating:840.0/s
Thrust:110,250, drawing 186.0/s, heating 366.0/s
Steering:704, drawing 90.00/s, heating 222.0/s
Hyper Drive:Yes
Jump Fuel:100
Jump Speed:0.2
Fuel Capacity:600
Steering:42,240/s
Outfits:4x Energy Blaster
1x Heavy Laser Turret
1x Dwarf Core
1x LP036a Battery Pack
1x D14-RN Shield Generator
1x Water Coolant System
5x Laser Rifle
1x A250 Atomic Thruster
1x A255 Atomic Steering
1x Hyperdrive

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