Heliarch Rover

The very first fighter they designed, Rovers are well-rounded ships that the Heliarchs employ regularly due to their reliability in any situation.

Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay.

Category:Fighter
Price:3,160,000
Mass:169 tons
Energy:7200 + 69.00/s
Solar Collection:3.3 (min 39.60/s, typical 217.8/s, max 396.0/s)
Shields:3300
Shield Regen:16.80/s, drawing 16.80/s, heating 6.00/s
Hull:3100
Hull Repair:21.60/s, drawing 21.60/s, heating 18.00/s
Required Crew:1
Bunks:1
(minmaxed):13
(minmaxed):45
Outfit Space:0/125
Weapon Space:0/24
Engine Space:0/32
Gun Ports:0/2
Idle Heating:51.00/s
Thrust:59,760, drawing 55.20/s, heating 360.0/s
Steering:357.6, drawing 31.20/s, heating 216.0/s
Steering:21,456/s
Outfits:2x Bombardment Cannon
1x Large Collector Module
2x Small Battery Module
1x Small Cogeneration Module
1x Small Shield Module
3x Small Repair Module
2x Small Thrust Module
2x Small Steering Module

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Heliarch Rover (Ions)

Category:Fighter
Price:3,427,000 ← 3,160,000
Mass:174 tons ← 169 tons
Energy:3600 + 0.00/s ← 7200 + 69.00/s
Solar Collection:5.7 (min 68.40/s, typical 376.2/s, max 684.0/s) ← 3.3 (min 39.60/s, typical 217.8/s, max 396.0/s)
Shields:3300
Shield Regen:16.80/s, drawing 16.80/s, heating 6.00/s
Hull:3100
Hull Repair:34.20/s, drawing 34.20/s, heating 30.00/s ← 21.60/s, drawing 21.60/s, heating 18.00/s
Required Crew:1
Bunks:1
(minmaxed):13
(minmaxed):45
Outfit Space:1/125 ← 0/125
Weapon Space:7/24 ← 0/24
Engine Space:0/32
Gun Ports:1/2 ← 0/2
Idle Heating:0.00/s ← 51.00/s
Thrust:59,760, drawing 55.20/s, heating 360.0/s
Steering:357.6, drawing 31.20/s, heating 216.0/s
Steering:21,456/s
Outfits:1x Ion Rain Gun
1x Large Collector Module
3x Small Collector Module
1x Small Battery Module
1x Small Shield Module
1x Large Repair Module
2x Small Thrust Module
2x Small Steering Module

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