The Sheragi, being too large to effectively pilot ships this small, invested heavily in the development of autonomous fighters. The hardware that controls this isn't much more complex than the combat drones in human space, but it is bigger, and the lack of life support systems and amenities for a pilot allows it to carry extra outfitting space.
The fighter also comes equipped with a powerful hull repair system to aid in its survival. This system doesn't work while the fighter is under fire, though, requiring the fighter to have not taken damage for a short while before activating.
Fighters do not come equipped with a hyperdrive. You cannot carry a fighter unless you have a ship in your fleet with a fighter bay.
Category: | Fighter |
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Price: | 9,760,000 |
Mass: | 202 tons |
Energy: | 3600 + 312.0/s, drawing 12.00/s |
Shields: | 1600 |
Shield Regen: | 8.40/s, drawing 8.40/s, heating 8.40/s |
Hull: | 3400 |
Hull Repair: | 60.00/s |
Automaton: | Yes |
(minmaxed): | 16 |
(minmaxed): | 60 |
Outfit Space: | 0/152 |
Weapon Space: | 0/35 |
Engine Space: | 0/38 |
Gun Ports: | 0/3 |
Cooling: | 540.0/s |
Active Cooling: | 1020/s, drawing 186.0/s |
Idle Heating: | 1164/s |
Thrust: | 64,080, drawing 90.48/s, heating 171.6/s |
Steering: | 319.8, drawing 35.10/s, heating 81.90/s |
Radar Jamming: | 10 |
Scan Interference: | 2 |
Fuel Capacity: | 72 |
Tactical Scan Power: | 25 |
Steering: | 19,188/s |
Outfits: | 1x Heavy Ion Cyclotron
2x Shard Fabricator 1x Electronic Warfare System 1x Small EM Battery 1x Small Hybrid Cooling 1x Fission Drive |