 
While originally developed as a heavy weapon to paralyze enemy capital ships, the Remnant have utilized on-the-spot assembly techniques to support their use on smaller ships. These pods sacrifice multiple assembly systems in order to fit them onto interceptor-class vessels.
Despite this explanation, a careful examination of these bays and pods suggest that there is much more here than their volume would suggest.
Ammunition for this weapon can be restocked at any outfitter.
| Category: | Secondary Weapons | 
|---|---|
| Price: | 762,500 | 
| Mass: | 3 tons | 
| Outfit Space: | 6 | 
| Weapon Space: | 6 | 
| Gun Ports: | 1 | 
| Steering: | 2.5 | 
| Ammunition: | Teciimach Canister | 
| Missile Strength: | 95 | 
| Velocity: | 480.0/s | 
| Acceleration: | 2520/s² | 
| Steering: | 150.0/s | 
| Inaccuracy: | 5 | 
| Lifetime: | 5.00s | 
| Range: | 2400 | 
| Homing: | 1 | 
| IR Tracking: | 80% | 
| Radar Tracking: | 90% | 
| Reload Time: | 10.33s (0.10/s) | 
| Burst Reload Time: | 1.83s (0.55/s) | 
| Burst Count: | 3 | 
| Salvo Mode: | Cluster | 
| Rate of Fire: | 0.10/s | 
| Firing Energy: | 350 → 33.87/s → 5.65/s⋅ton | 
| Firing Heat: | 16 → 1.55/s → 0.26/s⋅ton | 
| Trigger Radius: | 50 | 
| Blast Radius: | 200 | 
| Safe(?): | Yes (built-in) | 
| Shield Damage: | 900 → 87.10/s → 14.52/s⋅ton | 
| Hull Damage: | 125 → 12.10/s → 2.02/s⋅ton | 
| Ion Damage: | 60 → 5.81/s → 0.97/s⋅ton | 
| Hit Force: | 135 → 13.06/s → 2.18/s⋅ton |