Designed for mid-sized ships, this variation on the Speckle Coilgun mounts a pair of coilguns onto a nimble turret. Its compact size allows even smaller ships to fit one, making it a versatile option for mid-ranged combat.
Of course, the inherently limited range and velocity of kinetic weapons makes the Speckle Turret a poor match for some of the longer-ranged weapons used by the Avgi, but the sheer firepower it can put out can make it deadly to close targets.
Ammunition for this weapon can be restocked at any outfitter.
Category: | Turrets |
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Price: | 90,000 |
Mass: | 16.8 tons |
Energy: | 180 + 0.00/s |
Outfit Space: | 24 |
Weapon Space: | 24 |
Turret Mounts: | 1 |
Ammunition: | Speck Round |
Velocity: | 1800/s |
Random Velocity: | Yes (built-in) |
Turret Turn: | 180.0/s |
Inaccuracy: | 1.2 |
Reload Time: | 0.30s (3.33/s) |
Burst Reload Time: | 0.10s (10.00/s) |
Burst Count: | 3 |
Salvo Mode: | Cluster |
Rate of Fire: | 3.33/s |
Firing Energy: | 72 → 240.0/s → 10.00/s⋅ton |
Firing Heat: | 60 → 200.0/s → 8.33/s⋅ton |
Firing Force: | 24 → 80.00/s → 3.33/s⋅ton |
Submunition: | 1x Speck |
Shield Damage: | 24 → 80.00/s → 3.33/s⋅ton |
Hull Damage: | 48 → 160.0/s → 6.67/s⋅ton |
Hit Force: | 18 → 60.00/s → 2.50/s⋅ton |