This compact coilgun fires a stream of hypervelocity projectiles, accelerating them on a traveling wave of magnetic energy as capacitors are discharged through a series of coils. Designed primarily for drones and smaller ships, the Speckle is a deadly albeit relatively unsophisticated weapon.
Due to its limited range, the Speckle shines when a ship can sneak close enough to an enemy to bring it to bear, where it can begin tearing through armor and hull. However, its effectiveness is much more limited against shields, which shrug off its mass driver rounds with relative ease.
Ammunition for this weapon can be restocked at any outfitter.
Category: | Guns |
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Price: | 32,000 |
Mass: | 6.3 tons |
Energy: | 90 + 0.00/s |
Outfit Space: | 9 |
Weapon Space: | 9 |
Gun Ports: | 1 |
Ammunition: | Speck Round |
Velocity: | 1800/s |
Random Velocity: | Yes (built-in) |
Inaccuracy: | 0.9 |
Reload Time: | 0.30s (3.33/s) |
Burst Reload Time: | 0.10s (10.00/s) |
Burst Count: | 3 |
Salvo Mode: | Cluster |
Rate of Fire: | 3.33/s |
Firing Energy: | 36 → 120.0/s → 13.33/s⋅ton |
Firing Heat: | 30 → 100.00/s → 11.11/s⋅ton |
Firing Force: | 12 → 40.00/s → 4.44/s⋅ton |
Submunition: | 1x Speck |
Shield Damage: | 24 → 80.00/s → 8.89/s⋅ton |
Hull Damage: | 48 → 160.0/s → 17.78/s⋅ton |
Hit Force: | 18 → 60.00/s → 6.67/s⋅ton |