Langrage Hyper-Heavers raise the use of improvised ammunition to a fine art. This turret converts scrap metal, nearby asteroids, compressed garbage, or other debris into a high speed debris field. The exact mechanism is unclear, but the internal workings bear some similarities to hyperdrives and Banishers.
At close range, the heaved langrage merely forces the enemy back. As the launch field collapses and the langrage returns fully to normal space, however, it is rent into a rapidly-expanding cloud of deadly projectiles as it returns to normal space.
Category: | Secondary Weapons |
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Price: | 3,450,000 |
Mass: | 46 tons |
Required Crew: | 1 |
Outfit Space: | 46 |
Weapon Space: | 46 |
Turret Mounts: | 1 |
Fuel Capacity: | 200 |
Velocity: | 1800/s |
Turret Turn: | 132.0/s |
Inaccuracy: | 0.5 |
Lifetime: | 0.13s |
Range: | 240 |
Reload Time: | 0.67s (1.50/s) |
Burst Reload Time: | 0.20s (5.00/s) |
Burst Count: | 6 |
Rate of Fire: | 1.50/s |
Firing Energy: | 31 → 46.50/s → 1.01/s⋅ton |
Firing Heat: | 190 → 285.0/s → 6.20/s⋅ton |
Firing Fuel: | 12.5 → 18.75/s → 0.41/s⋅ton |
Submunition: | 20x Heaver Shard |
Shield Damage: | -342 → -513.00/s → -11.15/s⋅ton |
(without submunitions): | -342 → -513.00/s → -11.15/s⋅ton |
Hull Damage: | -342 → -513.00/s → -11.15/s⋅ton |
(without submunitions): | -342 → -513.00/s → -11.15/s⋅ton |
Hit Force: | 4000 → 6000/s → 130.4/s⋅ton |
(without submunitions): | 3600 → 5400/s → 117.4/s⋅ton |
(submunitions only): | 400 → 600.0/s → 13.04/s⋅ton |